as an example: /use Talisman of Ephemeral Power /cast Arcane Power /cast. Various usable and consumable items on all characters (health/mana potions, craft materials, etc). Dismiss Pet Demonology Warlock - Pet Control & Macros Shadowlands Wuwi 4. Pattern: Robe of the Void (Epic) (warlock specific tailoring pattern) Spectral Essence (see the ghosts at caer darrow)ġ28 stacks of 20 Rune cloth (sell for about 1.5g each, or used in reputation turn ins)Įye of shadow x3 (can sell for over 300g EACH) One way to calculate the overall worth of this item is to see that this trinket is active 1/6th of the time and gives 175 Spell Power so all you have to do to understand the usefulness of this Trinket is to. Royal Seal of Eldre'thalas (fire resistance / mana regen)Ĭhained Essence of eranikus (poison AoE, part of a future quest chain) For example: The MC Trinket Talisman of Ephemeral Power gives you an extra 175 Spell power for 15 seconds, and has a 90-second cooldown. Already have the Amulet of Shadow WeildingĬhromatic Mantle of the Dawn (+5 resist to all shoulder enchant) have Draconic For Dummies chapters III, IV, V, VII and VIII Winterveil disguise kit (turn into a snowman)Īrgent Avenger + fiery (glowy lightsaber)īlue Qiraji Resonating Crystal (AQ40 epic mount, blue) ![]() Seal of Ascension (resist fire/nr/frost, UBRS key).Īmulet of Shadow Weilding (shadow resistance)ĭartols Rod of Transformation (turn into a furbolg) Grovekeepers drape +5 all resist (NR gear) Signet Ring of the Bronze Dragonflight (revered)ĭragonslayers Signet (fire resist/spell crit) Molten Core, Onyxia, Blackwing Lair, NaxxramasĨ/8 Netherwind (Enchants: '+ 18 spell damag / +1% hit' on Helm/Pants, +5 fire resistance on shoulders, +100hp on robe, +9 stam on bracers, +20 frost damage on gloves, +7 stam on boots) Mount: Swift Mistsaber (epic Night Elf mount) Zandalarian Hero Medallion, and most all the other Trinkets available from ZulGurub, Earthstrike, the Talisman of Ephemeral Power, and the level 50 class quest trinkets such as the Devilsaur Eye. What about double trinket until Naxxramas. I.e.Lvl 60 Mage / Priest account WoW account, on Shattered Hand (US) If Mages and Warlocks cant have 1.5s cast Shadowbolts and Frostbolts from fish for Molten Core. then i get fang of venoxis.Ībout which healing gear you should aim for depends on your other equipment and on your personal taste of stats. If Lok'Amir drops before Claw of Chromaggus I will take Lok'Amir instead, but only if it drops first. However I prefer 2h with my mage/prs cause they cannot get the "shield enchant". +heal on 2h weapon or +heal on 1h weapon and 9 spi on shield. Reason why 1h + shield are better than 2h = 2 enchants instead of one +the extra 2800 armor is really nice too ). So save these to the priests, druids and other caster which needs em more. Fang of Venoxis (low heal, but 6 mr and medium stats)Ībout 2h. Claw of Chromaggus (4 mr + high heal and stats)ģ. Yes, mana regen is the most benefit stat from items for shamans.ġ. On second place Lok'Amir only cause it lack mana regen, otherwise it would have been better. ![]() And i think this is the best 1h weapon this far. 评论来自 AllakhazamAbout classes: I hava a shaman, Mage and Priest myself and could easily make the following conclusion: ![]() This is why no mage should ever use arcane missiles unless the target is immune to their elemental school.Ĭonclusion: Yes, DoT's get benefit from spell power, but, at least in terms of DPS, not nearly as much as DD spells.Īnd yes, we know that locks mostly spam SB in endgame instances, so DoT's are kind of an afterthought, really. Any spell longer than 3.5 seconds will recieve less DPS benefit the longer it gets. Base shadowbolt DPS is only 200.īecause of the proportions of +damage, any spell that takes 3.5s or fewer to cast will recieve the full DPS benefit of +damage. Then, one corruption does roughly 1700 damage over 18s, basically an additional 50 or so DPS.Ī shadowbolt, however, does an addition 850 damage over 2.5s, or an additional ~340 DPS. The damage modifier applies proportionately to pre-talent spell length, with 100% at 3.5s.Īssume you have +1000 spell damage, which is only possible with incredible gear, ToEP and the ZG charm, but it makes the math easy. I know this isn't a huge point but some idiots here are talking about how it's better for DoT's because they have a longer spell length, and that's just dumb. But not by as much as direct damage spells, DPS-wise. 评论来自 ThottbotYes, obviously +damage affects DoT's.
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